We determined that data was still relevant and useful for the purpose of building a complete picture of the format. We felt like this is a good measure for “ should you be drafting this card and putting it in your deck?”īecause we only have data about cards that opponents have publicly revealed (most frequently from playing the cards), we could only include that data in the overall dataset. Including a card in your deck has a cascading effect on your game – it changes the number and types of land you play and affects the other cards surrounding it to support its synergy. Not only if you drew it, and not only if you played it. A card must be present in a Draftsim user’s main deck, or be seen in an opponent’s cards played to get a point.įor AT users, this allows us to see the benefit of the effect of including the card in your deck. CalculationsĮssentially, all cards in a deck get a “win-point” or “loss-point” per game depending on the game result. We center at 50% to control for the skill level of our players. This gives us much more data because we can analyze “both sides of the coin,” so to speak. Unlike some other limited analyses that have been done, we looked at card-to-card win rates instead of single cards. And I think when you look at the results, they will intuitively make sense to you as well. That said, the pool of cards for each format is the same. While it would have been ideal to separate these out and crunch them separately, combining formats ensured that we had enough data (and time) to do certain analyses. The data encompasses all of Strixhaven BO1, BO3, Draft, and Sealed. We took a sample of 112,000 limited Strixhaven MTGA matches on Arena Tutor through the end of April.
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